The Japanese Wizardry Reader

Just as my other readers, I will be working on continuously updating this as I find more material. There are a few major archives to look through. First is filling out the rest of the “Oops Wizardry” column from Technopolis. There could also be a little bit more material on various ports in specialty magazines, such as Saturn Fan, Sega Saturn Magazine, MSX Fan, MSX Magazine, Family Computer, and Famimaga. The last two in particular are perhaps the most important as they could potentially fill in gaps for the Super Famicom ports of Wizardry V and VI, as well as supplement more information on Gaiden IV. Famitsu too can be given a more thorough search. Otherwise, with what has been archived online, I do not believe I will find additional printed material on Legacy of the Princess, Dimguil, and the Busin and XTH duologies. There is also the Wizardry manga and various guides. The former can be found in select issues of Monthly ASCII Comics, a few which are available on the Internet Archive. The latter can be found on e-hentai (NSFW).

Putting together this list would not have been possible without the preservation work done by archivists. This includes Dustin Hubbard and Joey ‘Detchibe’ Wawzonek of Gaming Alexandria, rage_beat06, F_T_B, Kitsunebi, and many others.

General

LOGiN, No. 11 (November 19860, pp. 161
Comptiq, Vol. 32 (July 1987), pp. 182 – 183
LOGiN, No. 1 (January 1, 1988), pp. 320 – 323
LOGiN, No. 1 & 2 (January 1991), pp. 164 – 165
LOGiN, No. 22 (November 15 1991), pp. 358


Wizardry Fair / Celebration

LOGiN, No. 9 (September 1987)
LOGiN, No. 10 (October 1987)
LOGiN, No. 11 (November 1987), p. 354
LOGiN, No. 11 (November 1987)
LOGiN (December 1987)
LOGiN, No. 1 & 2 (January 1991), pp. 402
LOGiN, No. 5 (March 1, 1991)1

Wizardry (Apple II, 1981)

Advertisements

Technopolis, Vol. 7 (February 1983), pp. 107
Technopolis, Vol. 28 (November 1984), pp. 47

Commentary / Preview / Review

Technopolis, Vol. 6 (January 1983), pp. 68 – 72
LOGiN, No. 7 (July 1983), pp. 121
Technopolis, Vol. 28 (November 1984), pp. 33
Beep, No. 3 (March 1985), pp. 122 – 123

Interview

LOGiN, No. 7 (July 1983), pp. 72 – 77

Wizardry (PC-88/PC-98/FM-7, X-1, 1985)

Advertisements

LOGiN, No. 11 (November 1985)
LOGiN, No. 12 (December 1985)
LOGiN, No. 1 (January 1986)
LOGiN, No. 2 (February 1986)2
LOGiN, No. 8 (August 1986)
LOGiN, No. 11 (November 1986)
LOGiN, No. 11 (November 1987)
LOGiN, No. 1 (January 1988)

Advertisements (Handbook)

LOGiN, No. 3 (March 1986)
LOGiN, No. 5 (May 1986)
LOGiN, No. 6 (June 1986)
LOGiN, No. 7 (July 1986)
LOGiN, No. 9 (September 1986)
LOGiN, No. 10 (October 1986)
LOGiN, No. 11 (November 1987)

Commentary / Preview / Review

LOGiN, No. 9 (September 1984), pp. 119
LOGiN, No. 10 (October 1985), pp. 126 – 129
LOGiN, No. 10 (October 1985), pp. 164
Technopolis, No. 11 (November 1985), pp. 71
LOGiN, No. 12 (December 1985), pp. 109 – 113
Technopolis, No. 12 (December 1985), pp. 42
Beep, No. 1 (January 1986), pp. 65 – 69
LOGiN, No. 2 (February 1986), pp. 16 – 17
Technopolis, No. 2 (February 1986), pp. 76
LOGiN, No. 2 (February 1986), pp. 240
Technopolis, No. 5 (May 1986), pp. 27
Technopolis, No. 8 (August 1986), pp. 78
Technopolis, No. 10 (October 1986), pp. 35
Beep, No. 12 (December 1986), pp. 18 – 19
Technopolis, Vol. 56 (March 1987), pp. 60
Comptiq, Vol. 31 (June 1987), pp. 32 – 33
Technopolis, No. 3 (March 1988), pp. 8 – 9

Interview

LOGiN, No. 11 (November 1985), pp. 132 – 133
LOGiN, No. 6 (June 1986), pp. 32 – 33

Program

Technopolis, Vol. 53 (December 1986), pp. 98 – 99
Technopolis, Vol. 55 (February 1987), pp. 98 – 100

Guide / Walkthrough

Technopolis, No. 5 (May 1986), pp. 32 – 33
Comptiq, Vol. 36 (November 1987), pp. 82 – 83

CG / Illustration

Technopolis, No. 7 (July 1986), pp. 49
LOGiN, No. 2 (February 1986), pp. 178 – 181
LOGiN, No. 6 (June 1986)

Game Jockey

Technopolis, Vol. 48 (July 1986), pp. 23 – 34
Technopolis, Vol. 55 (February 1987), pp. 101 – 112

Wizardry (MSX, 1987)

Advertisements

MSX Magazine, No. 10 (October 1988)3

Wizardry (Famicom, 1987)

Advertisements

Famicom Computer, Vol. 45 (1987), pp. 116
Famicom Computer, Vol. 46 (1987), pp. 183
Famicom Computer, Vol. 47 (December 18, 987), pp.50
LOGiN, No. 12 (December 1987)
Famicom Computer, Vol. 48 (January 1, 1988), pp. 163

Commentary / Preview / Review

Famitsu, No.4 (February 19, 1988), pp. 112 – 113
Famicom Computer, Vol. 45 (1987), pp. 79
Famicom Computer, Vol. 46 (1987), pp. 123 – 125
Technopolis, No. 1 (January 1988), pp. 72

Guide / Walkthrough

Famicom Computer, Vol. 47 (1987), pp. 60 – 67

CG / Illustration

Log Out, No. 4 (1993)


OOPS! Wizardry

Technopolis, No. 2 (February 1987), pp. 89 – 97
Technopolis, No. 3 (March 1987), pp. 84 – 85
Technopolis, No. 4 (April 1987), pp. 76 – 80
Technopolis, No. 5 (May 1987), pp. 60
Technopolis, No.5 (May 1987), pp. 82 – 88
Technopolis, No.6 (June 1987), pp. 73 – 79
Technopolis, No. 7 (July 1987), pp. 91 – 95
Technopolis, No. 8 (August 1987), pp. 54 – 56
Technopolis, No. 9 (September 1987), pp. 76 – 80
Technopolis, No. 10 (October 1987), pp. 115 – 125
Technopolis, No. 11 (November 1987), pp. 30 – 32
Technopolis, No. 12 (December 1987), pp. 94 – 95

Technopolis, No. 1 (January 1988), pp. 94 – 95
Technopolis, No. 3 (March 1988), pp. 71 – 72

Technopolis, No. 2 (February 1990), pp. 52 – 53
Technopolis, No. 11 (November 1990), pp. 44 – 45
Technopolis, No. 12 (December 1990), pp. 58 – 59

Technopolis, No.8 (August 1991), pp. 48 – 49
Technopolis, No. 10 (October 1991), pp. 56 – 57
Technopolis, No. 11 (November 1991), pp. 52 – 53
Technopolis, No. 12 (December 1991), pp. 56 – 57


Wizardry II: Knight of Diamonds (PC-88, PC-98, FM-7, X1, 1986)

Advertisements

LOGiN, No. 12 (December 1986)
LOGiN, No. 1 (January 1987)
LOGiN, No. 2 (February 1987)
Technopolis, Vol. 55 (February 1987), pp. 52
Technopolis, Vol. 56 (March 1987), pp. 50
LOGiN, No. 4 (April 1987)

Commentary / Preview / Review

LOGiN, No. 5 (May 1987), pp. 256
Technopolis, Vol. 68 (March 1988), pp. 20

Game Jockey

Technopolis, Vol. 56 (March 1987), pp. 89 – 96
Technopolis, Vol. 57 (April 1987), pp. 81 – 88

Game Guide / Walkthrough

LOGiN, No. 3 (March 1987), pp. 32 – 35

CG / Illustration

LOGiN, No. 3 (March 1987)

Wizardry II: Knight of Diamonds (MSX, 1989)

Advertisements

MSX Magazine, No. 12 (December 1989)
MSX Magazine, No. 1 (January 1990)
MSX Magazine, No. 3 (March 1990)4

Commentary / Preview / Review

MSX Magazine, No. 12 (December 1989), pp. 21
MSX Magazine, No. 2 (February 1990), pp. 22

Game Guide / Walkthrough

MSX Magazine, No. 1 (January 1990), pp. 74 – 75

Wizardry II: Knight of Diamonds (Famicom, 1990)

Commentary / Preview / Review

Famitsu, Vol. 69 (March, 03, 1990), pp. 13

Guide / Walkthrough

Famimaga, No. 4 (February 12, 1989), pp. 66 – 69


Wizardry III: Legacy of Llylgamyn (PC-88/PC-98/FM-7, X-1, 1987)

Advertisements

LOGiN, No. 7 (July 1987)
LOGiN, No. 8 (August 1987)
LOGiN, No. 9 (September 1987)
LOGiN, No. 10 (October 1987)
LOGiN, No. 11 (November 1987)

Commentary / Preview / Review

Technopolis, Vol. 58 (May 1987), pp. 60
Technopolis, Vol. 60 (July 1987), pp. 61 – 63
Comptiq, Vol. 33 (August 1987), pp. 40 – 41

Game Jockey

Technopolis, Vol. 60 (July 1987), pp. 97 – 104

Game Guide / Walkthrough

LOGiN, No. 7 (July 1987), pp. 184 – 187
Comptiq, Vol. 34 (September 1987), pp. 52 – 56
Comptiq, Vol. 35 (October 1987), pp. 60 – 65

Serialization

Log Out, No. 4 (1992), pp. 211 – 217
Log Out, No. 6 (1993), pp. 176 – 180


Wizardry III: Legacy of Llylgamyn (Famicom, 1990)

Advertisements

Famicom Computer, Vol. 98 (March 1990), pp. 88

Commentary / Preview / Review

Famitsu, Vol. 96 (March 16, 1990), pp. 14


Wizardry IV: The Return of Werdna (Apple II, 1987)

Commentary / Preview / Review

LOGiN, No. 12 (December 1984), pp. 148 – 151
LOGiN, No. 2 (February 1987), pp. 236 – 239
LOGiN, No. 2 (February 1987), pp. 266 – 267

Wizardry IV: The Return of Werdna (PC-88, PC-98, 1988)

Advertisements

LOGiN, No. 1 & 2 (January/February, 1989)
LOGiN, No. 5 (March 3, 1989)

Commentary / Preview / Review

LOGiN, No. 9 (September 1987), pp. 194 – 197
LOGiN, No. 10 (October 1987), pp. 192 – 195
Comptiq, Vol. 38 (January 1988), pp. 138 – 140
Comptiq, Vol. 49 (December 1988), pp. 102 – 104

Game Jockey

Technopolis, Vol. 68 (March 1988), pp. 73 – 80


Wizardry (Table-Talk Role-Playing Game, 1987)

Advertisements

MSX Magazine, No. 9 (September 1988)5
MSX Magazine, No. 11 (November 1988)6
LOGiN, No. 1 & 2 (January/February, 1989)
LOGiN, No. 5 (March 1989)
MSX Magazine, No. 12 (December 1990)7
MSX Magazine, No. 4 (April 1991)
Famitsu, (November 1, 1991)8
LOGiN, No.8 (April 19, 1991)
Log Out, No. 1 (1992)
Log Out, No. 4 (1992)
Log Out, No. 4 (1992)

Commentary / Preview / Review

Log Out, No. 2 (1992), pp. 6 – 7
Log Out Table-Talk Role-Playing Special (1993), pp. 19

Shin Wiz

Log Out, No. 1 (1992), pp. 120 – 135
Log Out, No. 2 (1992), pp. 138 – 153
Log Out, No. 4 (1992), pp. 140 – 149
Log Out, No. 6 (1993), pp. 28 – 34
Log Out, No. 6 (1993), pp. 134 – 139
Log Out Table-Talk Role-Playing Special (1993), pp. 81 – 95
Log Out Table-Talk Role-Playing Special (1993), 113 – 128


Wizardry V: Heart of the Maelstrom (PC-88, PC-98, X-1, 1990)

Commentary / Preview / Review

LOGiN, No. 5 (March 3, 1989), pp. 168 – 169
LOGiN, No. 3 (February 1, 1991), pp. 256
LOGiN, No. 3 (February 1, 1991), pp. 19
LOGiN, No. 4 (February 15, 1991)

Guide / Walkthrough

Technopolis, Vol. 95 (July 1990), pp. 50 – 53

Game Jockey

Technopolis, Vol. 93 (May 1990), p. 33 – 40

Wizardry V: Heart of the Maelstrom (Super Famicom, 1992)

Advertisements

LOGiN, No. 1 & 2 (January 1991)
Famitsu, Vol. 207 (December 4, 1992), pp. 118 – 123
Famitsu, Vol. 209 (December 18, 1992), pp. 185
The Super Famicom, Vol.23 (December 11, 1992), pp. 3 – 4

Commentary / Preview / Review

The Super Famicom Special Issue (January 1992), pp. 94

Guide / Walkthrough

The Super Famicom, No. 21 (November 13, 1992), pp. 104 – 107
Famitsu, Vol. 206 (November 27, 1992), pp. 181 – 187

Misc

Log Out Table-Talk Role-Playing Special (1993), pp. 12 – 17


Wiz でござるよ

LOGiN, No. 5 (March 1, 1991), pp. 172 – 173
LOGiN, No. 6 (March 15, 1991), pp. 197 – 198
LOGiN, No. 7 (April 15, 1991), pp. 204 – 205
LOGiN, No. 8 (April 19, 1991), pp. 188 – 189
LOGiN, No. 20 (October 18, 1991), pp. 188 – 189
LOGiN, No. 21 (November 1, 1991), pp. 188 – 189
LOGiN, No. 22 (November 15, 1991), pp. 196 – 197
LOGiN, No. 13 (July 3, 1992), pp. 206 – 207
LOGiN, No. 348 (March 2005), pp. 158

Wizardry Gaiden: Suffering of the Queen (Gameboy, 1991)

Advertisements

Famitsu, (October 11, 1991)
Famitsu, (October 18, 1991)

Advertisements (Handbook)

Famitsu, (November 1, 1991)

Commentary / Preview / Review

Famitsu, (October 11, 1991), pp. 38

Guide / Walkthrough

Famitsu, (October 11, 1991), pp. 24 – 27

Serialization

Log Out, No. 1 (1992), pp. 20 – 32


Wizardry Gaiden II: Curse of the Ancient Emperor (Gameboy, 1992)

Advertisements

Famitsu, Vol. 207 (December 4, 1992), pp. 118 – 123


Wizardry VI: Bane of the Cosmic Forge (PC-98, FM-Towns, 1992)

Advertisements

LOGiN, No. 20 (October 18, 1991)
LOGiN, No. 13 July 3rd (1992)
LOGiN, No. 22 (November 15, 1991)
LOGiN, No. 22 (November 15, 1991)
LOGiN, No.24 (December 20, 1991)
Log Out, No. 2 (1992)9

Commentary / Preview / Review

Technopolis, No. 12 (December 1991), pp. 16 – 17
LOGiN, No. 24 (December 20, 19910, pp. 176 – 179
Technopolis, No. 1 (January 1992), pp. 11 – 13
Log Out, No. 6 (June 1993), 5 – 9

Serialization

Log Out, No. 1 (1992), pp. 174 – 200
Log Out, No. 2 (1992), pp. 174 – 200

Wizardry VI: Bane of the Cosmic Forge (Super Famicom, 1994)

Advertisements (Handbook)

Log Out, No. 1 (1992)

Commentary / Preview / Review

Dengeki-Oh, No. 10 (October 1994), pp. 174
Jugemu, No. 10 (October 1995), pp. 99
Jugemu, No. 11 (November 1995), pp. 114


Wizardry I & II (PC-Engine, 1993)

Commentary / Preview / Review

Marukatsu PC Engine, Vol. 60 (July 1993), pp. 154
Dengeki PC Engine, No. 6 (July 1993), pp. 105
PC Engine Fan, No. 8 (August 1993), pp. 30 – 31
PC Engine Fan, No. 8 (August 1993), pp. 108
Dengeki PC Engine, No. 7 (August 1993), pp. 58
Dengeki PC Engine, No. 7 (August 1993), pp. 155
Marukatsu PC Engine, Vol. 62 (August 1993), pp. 154
Gekkan PC Engine, Vol. 59 (August 1993), pp. 30 – 31
Gekkan PC Engine, Vol. 59 (August 1993), pp. 137

Guide / Walkthrough

Marukatsu PC Engine, Vol. 59 (June 1993), pp. 144 – 145
Marukatsu PC Engine, Vol. 63 (September 1993), pp. 28 – 29
Gekkan PC Engine, Vol. 60 (September 1993), pp. 114 – 116
PC Engine Fan, No. 12 (December 1993), pp. 110
Marukatsu PC Engine, Vol. 69 (December 1993), pp. 124


Wizardry III & IV (PC-Engine, 1994)

Commentary / Preview / Review

PC Engine Fan, No. 2 (February 1994), pp. 96 – 97
Marukatsu PC Engine, Vol. 73 (March 1994), pp. 8 – 9


Wizardry VII: Crusaders of the Dark Savant (PC-98, FM-Towns, DOS, 1994)

Commentary / Preview / Review

LOGiN, No. 22 (November 15 1991), pp. 25110
Technopolis, Vol. 136 (December 1993), pp. 24 – 25
Technopolis, Vol. 138 (February 1994), pp. 46
Dengeki-Oh, Vol. 7 (July 1994), pp. 184

Wizardry VII: Crusaders of the Dark Savant (PlayStation, 1995)

Commentary / Preview / Review

Dengeki PlayStation, Vol. 12 (October 10, 1995), pp. 88 – 93
Dengeki PlayStation, Vol. 11 (December 1, 1995), pp. 136
Dengeki PlayStation, Vol. 11 (December 1, 1995), pp. 151
Jugemu, No. 12 (December 1995), pp. 140


Wizardry VI & VII Complete (Sega Saturn, 1996)

Commentary / Preview / Review

Jugemu, No. 6 (June 1996), pp. 117
Jugemu, No. 7 (July 1996), pp. 118
Sega Saturn Magazine, No. 7 (April 26, 1996), pp. 143
Sega Saturn Magazine, No. 8 (May 10, 1996), pp. 142 – 143
Sega Saturn Magazine, No. 9 (June 14, 1996), pp. 144 – 145
Sega Saturn Magazine, No. 9 (June 14, 1996), pp. 230


Wizardry Gaiden IV: Throb of the Demon’s Heart (Super Famicom, 1996)

Advertisements

Jugemu, No. 9 (September 1996), pp. 3 – 4
Jugemu, No. 11 (November 1996)

Commentary / Preview / Review

Jugemu, No. 8 (August 1996), pp. 123
Jugemu, No. 10 (October 1996), pp. 149
Jugemu, No. 11 (November 1996), pp. 154

Guide / Walkthrough

Dengeki Nintendo 64, No. 6 (November 1996), pp. 142 – 147

Misc

Dengeki Nintendo 64, No.6 (November 1996), pp. 176


Nemesis: The Wizardry Adventure (Sega Saturn, 1998)

Advertisements

Saturn Fan, No. 2 (January 30, 1998)

Commentary / Preview / Review

Sega Saturn Magazine, Vol. 45 (December 26, 1997), pp. 150 – 153
Saturn Fan, No. 3 (February 13, 1998)


Wizardry: Llylgamyn Saga (PlayStation, 1998)

Commentary / Preview / Review

Dengeki PlayStation, Vol. 60 (November 28, 1997), pp. 70 – 71
Dengeki PlayStation, Vol. 62 (December 26, 1997), pp. 192
Dengeki PlayStation, Vol. 67 (February 27, 1998), pp. 125


Wizardry: New Age of Llylgamyn (PlayStation, 1999)

Advertisements

Dengeki PlayStation, Vol. 122 (D24) (November 19, 1999)

Commentary / Preview / Review

Dengeki PlayStation, Vol. 121 (October 22, 1999), pp. 118 – 121
Dengeki PlayStation, Vol. 123 (November 12, 1999), pp. 140
Dengeki PlayStation, Vol. 122 (D24) (November 19, 1999), pp. 26 – 27
Jugemu, No. 12 (December 1999), pp. 169

Wizardry: New Age of Llylgamyn (Microsoft Windows, 2002)

Commentary / Preview / Review

4Gamer (September 10, 2002): ウィザードリィ ニュー エイジ オブ リルガミン


Wizardry Empire (Game Boy Color, 1999)

Advertisements

64 Dream, Vol. 39 (December 1999), pp. 50

Commentary / Preview / Review

64 Dream, Vol. 37 (October 1999), pp. 108
Jugemu, No. 12 (December 1999), pp. 175


Wizardry Dimguil (PlayStation, 2000)

Commentary / Preview / Review

Jugemu, No. 9 (September 2026), pp. 119


Wizardry Empire: Princess of the Ancient (PlayStation, 2000)

Commentary / Preview / Review

Dengeki PlayStation, Vol. 165 (January 12, 2001), pp. 214


Wizardry: Tales of the Forsaken Land (PlayStation 2, 2001)

Commentary / Preview / Review

Comptiq, Vol. 236 (January 2002), pp. 61

Game Watch (October 10, 2001): アトラス、TGS2001で「暴れん坊プリンセス」、「ひっぱリンダ」など
体験版やプロモDVDを配布

Game Watch (October 29, 2001): 真・女神転生の岡田耕始がウィザードリィをプロデュース
アトラス、「BUSIN -Wizardry Alternative-」


Wizardry 8 (Microsoft Windows, 2001)

Commentary / Preview / Review

Game Watch (November 27, 2001) : 西尾ゆきの海外ゲームレポート: CRPGの元祖はどんな風に進化を遂げたのか? ようやく発売されたWizardryシリーズ最新作「Wizardry8」

4Gamer (December 26, 2001): ウィザードリィ8 日本語版

Wizardry Chronicle (Microsoft Windows, 2001)

Commentary / Preview / Review

4Gamer (February 27, 2001): ウィザードリィ クロニクル(β)

Game Watch (March 23, 2001): KSS、日本版オリジナル「Wizardry Chronicle」


Wizardry XTH 2: Unlimited Students (PlayStation 2, 2006)

Commentary / Preview / Review

4Gamer (July 24, 2007): 極私的コンシューマゲームセレクション:第9回「ウィザードリィ エクス2~無限の学徒~」


Wizardry: The Five Ordeals (Microsoft Windows, 2006)

Commentary / Preview / Review

LOGiN, No. 348 (March 2005), pp. 17
4Gamer (July 14, 2006):「原点回帰」をテーマに,シンプルかつ奥深さを追求した新作Wizが登場

Interview

4Gamer (June 3, 2021): Wizardryは今も日本で進化し続ける―――シリーズ最新作「ウィザードリィ外伝 五つの試練」Steam対応版の開発者にインタビュー


Wizardry: Legacy of Oblivion (Nintendo DS, 2010)

4Gamer (October 6, 2010): 30年の歴史を持つRPGの原点“Wizardry”ルネサンス系の最新作がニンテンドーDSで登場


Wizardry Online (Microsoft Windows, 2013)

Commentary / Preview / Review

Game Watch (May 21,2011): ゲームポット、WIN「Wizardry Online」発表会開催 遠藤雅伸氏、中村光一氏、山岡晃氏、伊藤賢治氏ら豪華ゲストが登場

Game Watch (July 5, 2001): ★ オンラインゲームファーストインプレッション★ 名作RPG、オンラインとなって新生 常に死と隣り合わせの中、信じられるのは己の腕と仲間 「Wizardry Online」

4Gamer (November 17, 2011): 「Wizardry Online」の気になるアノ部分はこの人達が作っていた! 運営・開発スタッフに聞くサービス開始までの顛末と今後の展開

4Gamer (November 18, 2011): 名作「Wizardry」を独自解釈でMMORPGに落とし込んだ「Wizardry Online」レビュー

Notes

  1. Also appears in LOGiN, No. 7 (April 5, 1991) ↩︎
  2. Also appears in LOGiN, No. 3 (March 1986) ↩︎
  3. Also appears in MSX Magazine, No. 9 (September 1988); MSX Magazine, No. 6 (June 1988) ↩︎
  4. Also appears in MSX Magazine,No. 2 (February 1990) ↩︎
  5. Also appears in MSX Magazine, No. 10 (October 1988) ↩︎
  6. Also appears in MSX Magazine, No. 12 (December 1988) ↩︎
  7. Also appears in MSX Magazine (November 1990) ; (March 1990) ↩︎
  8. Also appears in Famitsu,(October 18, 1991) ↩︎
  9. Also appears in Log Out, No. 1 (1992) ↩︎
  10. This preview is actually on the American release of the game. ↩︎