Tsukuda Hobby may have been the most reliant on adapting franchises, but they would also be the company to perhaps produce the most successful domestic TTRPG out of the crowd of early titles, Roads to Lord.
Eiji Ōtsuka – World and Variation: The Reproduction and Consumption of Narrative
Ōtsuka's argument precipitates later studies on otaku, including Azuma's own Database Animals.
Faust: The Shindenki Movement Begins Now!
With the magazine's third issue, Faust's editor, Katsushi Ota, grew bold, proclaiming that Faust would be the progenitor of a new genre of literature, shindenki.
Dōkyūsei and the Maturation of Eroge
Not to be outdone by AliceSoft, ELF continued experimenting with what form an eroge could take, resulting in the landmark nanpa game turned dating-sim, Dōkyūsei (1992).
Veritas Tales: Witch of the Dark Castle and the Good New JRPG
There are a number of origin points for the RPG including performance, wargames, cybernetics, and literature. It’s this last element that I briefly want to focus on. Following the release of TSR’s D&D (1974), various game developers began producing their own takes on the RPG genre, adopting different rules and settings, such as Game Designers’ … Continue reading Veritas Tales: Witch of the Dark Castle and the Good New JRPG
Welcome to Pia Carrot!! and the Summertime of Youth
In 1996, Cocktail Soft released Welcome to Pia Carrot!! (Piaキャロットへようこそ!!), a dating-sim and eroge that would become their most popular title yet.
Game Criticism: Eroge Timeline
Preface: Game Criticism (ゲーム批評) was not particularly devoted to a single genre, but as general magazines wound down their coverage of eroge towards the end of the 1990s, relegating the genre to the thriving market of bishojo magazines (Bug Bug, Dengeki Hime, Colorful PUREGIRL, etc.), Game Criticism stood out for its continued writing on the … Continue reading Game Criticism: Eroge Timeline
Kowloon’s Gate and the Global Hong Kong Imaginary
For as much as Hong Kong seemed indicative of the present moment, others looked towards it as a symbol of the future.
My Favorite Games of 2026 So Far
This year, experimentation and boldness remain alive.
Yoshitaka Amano: Time and Light
As an artist, Amano remains a craftsman of narratives.









